With these abilities alone, you need to try and stay alive across as many dungeons as possible to rack up your collection of bloodstones.Īs a run-based game with roguelike elements, Skeletal Avenger punishes players who can't stay alive. As you dungeon crawl, you have a primary weapon in tow that has two unique attack buttons, a limited dash ability, and the power to remove your head and chuck it at enemies. Killing bosses grants you bloodstones which are a currency that unlocks harder levels with more powerful bosses that live in other dungeon types. It's one of those premises that is so dumb that it's cool, but what it translates to is wandering through procedurally-generated multi-floor dungeons where you kill mobs of enemies, avoid traps, and find upgrade abilities and loot before facing off with a big bad boss. Skeletal Avenger is a top-down action game where you play as a pissed off skeleton who has been reanimated to get back at those that contributed to their demise. This is no different for Skeletal Avenger, which jumbles together a bunch of tried-and-true roguelite systems with one or two gimmick mecahnics into an end product that doesn't feel like a cohesive whole. Where they found success in run-based shooters previously through titles like Neon Chrome, Xenoraid, and Time Recoil, their latest attempts at remixing the foundations of these games into new titles have had pretty mixed results. You know the old saying "If it ain't broke, don't fix it?" This advice seems to have been plaguing developer 10tons for a while now.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |